Showing posts with label satini. Show all posts
Showing posts with label satini. Show all posts

Monday, October 27, 2014

Starcraft 2 Thoughts: Roach Baneling vs Terran




Symbol (Z) vs Flash (T)

Very nice Zerg play!

A few significant choices Symbol made worth pointing out IMO:
  • In his first attack, he made a point to focus down 4 Supply Depots (3 at third base, & 1 at wall in Natural), this supply blocked Terran for a bit.
  • He also destroyed the 2 Ebays that were part of the front wall.
  • He immediately withdrew after accomplishing these limited objectives (ie he didn't overextend).


I've blogged before about how strong Roach & Banelings with Air Support can be, see this TLO vs Satini game http://cliffsesportcorner.blogspot.com/2012/02/tlo-vs-satini.html, though I tend to favor Corrupters over the Mutas used here.

I prefer Corrupters because I feel they are more cost efficient vs Terran than Mutas.

Six (6) Corrupters will 2 shot Medivacs, so 6 to 12 Corrupters in early game, and in mid or late game Broodlords can be much more useful than Mutas.

Midgame I would use them more for harassment on certain maps that have dead air space behind bases.

You can fly 1 or 2 Corrupters behind a Terran base, and then upgrade them to Broodlord.

If you do that to 2 bases at same time, and have a Nydus network, you can drop Nydus in weak or undefended base with Broodlings providing vision & cover for Nydus.

Just click on the Starcraft 2 Thoughts Label for more posts like this, more Labels can be found at bottom left of every post and in Label cloud at left side of Blog.


Friday, February 10, 2012

TLO vs Satini

Liquid TLO vs eSahara Satini cast by c0mmissar1

My commnet below the VOD, Spoiler Alert.




Following is a spoiler, don't read past here if you don't want to know what happened.

Starcraft 2 Thoughts:  I have thought for a long time that Roach & Baneling, with Corrupter support; into Roach/Bane/Ultra with Corrupter support was really strong.

6 Corrupters will two shot Medivacs, and Roaches are a little faster than Ultras/Banes (Ultras & Banes with speed are same speed as each other), so Roaches take tank shots, letting the Banes hit!

Additionally, Banelings and Ultras almost perfectly compliment each other, Banelings do 35 Damage to light +4 per Attack upgrade, Ultralisks do 35 damage per attack to armored + 4 per Attack upgrade.



Starting at 28:18 you will see big fight with 6 Ultras and 22 Banes, plus some lings.  Now the Tanks were caught unsieged, but even if they were sieged, as long as the Ultras or lings led that attack, the Banes would still hit!

You can see what a Ultra/BAneling unit comp does in a hurry to a Terran ground Army at just past 28:18 in the VOD above.

There was also some very nice maneuvering by TLO!