aLive vs MyuNgSiK
Link for those that don't like embedded https://youtu.be/xKLBSuQBlAI
SSL 2016 S1
The 2016 Season of the SSL marks first season for the Legacy of the Void (LOTV) expansion pack to Starcraft 2.
This is a fun Terran opening from the SSL, SSL 2016 Playlist, though it will probably never be a standard opening.
Though it looks like it still needs refinement, I really enjoyed it.
Hope to see aLive and others try this out a more.
Though I'm certain we will see it on Ladder.
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Showing posts with label tactics. Show all posts
Showing posts with label tactics. Show all posts
Friday, January 29, 2016
Monday, October 27, 2014
Starcraft 2 Thoughts: Roach Baneling vs Terran
Symbol (Z) vs Flash (T)
Very nice Zerg play!
A few significant choices Symbol made worth pointing out IMO:
- In his first attack, he made a point to focus down 4 Supply Depots (3 at third base, & 1 at wall in Natural), this supply blocked Terran for a bit.
- He also destroyed the 2 Ebays that were part of the front wall.
- He immediately withdrew after accomplishing these limited objectives (ie he didn't overextend).
I've blogged before about how strong Roach & Banelings with Air Support can be, see this TLO vs Satini game http://cliffsesportcorner.blogspot.com/2012/02/tlo-vs-satini.html, though I tend to favor Corrupters over the Mutas used here.
I prefer Corrupters because I feel they are more cost efficient vs Terran than Mutas.
Six (6) Corrupters will 2 shot Medivacs, so 6 to 12 Corrupters in early game, and in mid or late game Broodlords can be much more useful than Mutas.
Midgame I would use them more for harassment on certain maps that have dead air space behind bases.
You can fly 1 or 2 Corrupters behind a Terran base, and then upgrade them to Broodlord.
If you do that to 2 bases at same time, and have a Nydus network, you can drop Nydus in weak or undefended base with Broodlings providing vision & cover for Nydus.
Just click on the Starcraft 2 Thoughts Label for more posts like this, more Labels can be found at bottom left of every post and in Label cloud at left side of Blog.
Tuesday, April 1, 2014
Starcraft 2 Thoughts: Special Tactics in SPL 2014 Maru vs Super
Link for those that don't want embeded video http://youtu.be/Oxe42fznuXs
Link here to jump right before things start to happen http://youtu.be/Oxe42fznuXs?t=3m26s
I can't say how very much I enjoyed this game, it was exceptional!
Been so long since I have seen a game that I felt was worth a Starcraft 2 Thoughts post.
Really cool game, not simple cheese, I'm not sure it is even an all in, need to do some testing to see if it is.
Go back and watch replay again, note that Protoss is constantly making Probes, found it particularly funny that as one caster is saying this is an "economically light" build Probes are being made.
Though to be fair, hard for the English casters to follow everything since they don't have full access to game, they are basically just viewing what Korean Observer is showing, just like we are, and they aren't always aware when the production or unit tab will be open.
Reason I not sure I would classify this as Cheese, is that IMHO, Cheese relies on not being scouted to be effective.
I doubt think this build relies on that at all, not just because Super won after it was scouted early, but because Probe production was constant.
Also Protoss take Natural during the attack.
Will take some serious testing, but I suspect this build works, at least on this type of map vs Reaper opening, even if Oracle(s) don't do any direct damage at beginning.
It will Pin Terran in their base, also forces minerals into early bunkers and/or Turrets.
I wonder if the strongest Terran defense to this would be to counter attack all in with SCV pull?
Or maybe counter attack with few SCV's to tank for Marines, but not full all in?
I suspect Mines might also be one of the better Terran responses to this if they can make some fast enough, depending on Terran build.
Though full wall off is probably critical as well, part of what made this a game ending attack instead of just gaining a modest advantage, was the fact that a Zealot & Stalker were able to get into the main.
This allowed serious attacks from multiple angles (similar concept to flanking & surrounding), as well as buying time for critical mass of Oracles for the small number of Marines.
Hard to say without some testing, would really like to see Day9 or Artosis work with MVP and go over some of the in house practice and testing of this build.
But really doubt that they would be willing to do that, because it would reveal lot of info to other teams on how they specifically prepare, among other issues.
Really awesome game!
Lot of depth to this game, many things that happened long before actual match.
Really cool!
For more posts like this exploring Strategy & Tactics in SC2 click on the Label: Starcraft 2 Thoughts or for somewhat related posts see Starcraft 2 Skills.
Selected Labels can be found in the Label Cloud at left side of blog, and every blog post has Labels at bottom left of post, so you can easily cross reference topics.
Monday, January 30, 2012
Goody Streaming
http://www.regame.tv/live/3396
I still find Goody to be a very interesting player to study, he seems to use higher level tactics than most other players.
He frequently will use multiple layers of defense, and offense.
I can tell there is still more thought behind a lot of what he does than I comprehend. Working on changing that.
I still find Goody to be a very interesting player to study, he seems to use higher level tactics than most other players.
He frequently will use multiple layers of defense, and offense.
I can tell there is still more thought behind a lot of what he does than I comprehend. Working on changing that.
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